I served as Project Director and Game Designer on H.E.L.P., a training simulation game that teaches highrise evacuation safety. The game was built in Unreal Engine 2. I am working with the Chicago Fire Department on field trials with the goal of deploying the game across all highrises in Chicago.
The first video is a menu selection sequence that allows avatar selection in the game, with an emphasis on providing diverse representation for in-game characters.
The second video shows the phone dialing sequence in the game, allowing players to call for help.
Note: You need Flash installed on your computer to open the FLV video files.
|